Lecture Notes
Text Book 1 : ÀÌ¿ëÀç, ÃÖº´À±¿Ü 6¸í, "°øÇм³°èÀÔ¹®", GS ÀÎÅͺñÀü , 2010
Text Book 2 : ÃÖº´À±¿Ü 5¸í, "NXT-G¿Í Java ¾ð¾î¸¦ ÀÌ¿ëÇÑ ·¹°í ¸¶Àε彺Åè ÇÁ·Î±×·¡¹Ö",±×¸°ÃâÆÇ»ç, 2009
Text Book 3 : ÀÌ°æ¿ì, ±èº´Àç, ÀÌÅÂÈñ, Ȳ³ó¹®, ÇѼۿ±, "°øÇÐ ¹®Á¦ ÇØ°á ÀÔ¹®", ½Ã½º¸¶ÇÁ·¹½º, 2006
Text Book 4 : ±èµ¿Çö ¿Ü 5¸í°ú ÀÌÁöÅ×Å© °³¹ßÆÀ, "LEGO¸¦ ÀÌ¿ëÇÑ Ã¢ÀÇÀû °øÇÐ ¼³°è ÀÔ¹®", ÀÌÁöÅ×Å©, 2006
Text Book 5 : ±è°æõ¿Ü 7¸í, "âÀÇÀû °øÇÐ ¼³°è", ½Ã±×¸¶ÇÁ·¹»ç, 2004
Text Book 6 : ³ë»óµµ¿Ü 2¸í, "ÀÌ°ø°è ´ëÇлýÀ» À§ÇÑ °úÇÐ ±â¼ú ¹®¼ÀÛ¼º, ¹ßÇ¥¿Í ÄĹ´ÏÄÉÀ̼Ç, °³Á¤ÆÇ",
½Ã±×¸¶ÇÁ·¹½º, 2006
Text Book 7 : James Floyd Kelly, "LEGO Mindstorms NXT-G Programming Guide", apress, 2008
Text Book 8 :±èâÈ,»ç°ø¼º´ë,À̸í¿ì , "LEGO·Î Áñ±â´Â ·Îº¿ °øÇÐ ", EasyTech, 2004
Text Book 9 : ÀÌâÈÆ,±è±â¼ö, "°øÇÐ ÀÔ¹®ÀÚ¸¦ À§ÇÑ Ã¢ÀÇ °øÇÐ ¼³°è", ÇÑƼ¹Ìµð¾î, 2007
Text Book 10 : ±è³²°ï, "³»°¡ ¹Ù·Î UCC ÃÖ°í ½ºÅ¸", ´ë¸², 2007
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Last Modified March 2, 2012 by Byeong-Yoon Choi(
bychoi@deu.ac.kr)